Showing posts with label WIP. Show all posts
Showing posts with label WIP. Show all posts

Sunday, 22 January 2012

Herdstone WIP

So, here's what's been taking up my time this week. This is the second attempt - the first melted abit under spray paint (I was aiming for the paint to melt it wabit...but not to the point it actually did!). So this is my herdstone, which needed basecoating manually (which I'm halfway through) and PVA'd up. 



Favourite part, the dog with a bone



It's actually a bit taller than I expected - It fully covers a giant and ghorgon! The chaos star kind of crumbled when I cut it too, so hopefully it may look a bit better when it's fully painted. Or it may not...

I did a bit of research to make sure how bit is acceptable for a herdstone and generally a CD base is what most people go for. I'm quite happy with it so far, let me know what you guys think!




3 Wise Beasts - my plastic lore of beast/wild shamen

Oh hai guyz! I've got a few updates for today from my work this week. I'm not going to lie, I've not got much done , but here's some older...old and new stuff, all together for completeness.



You may have seen my first shamen, the guy with the huge ramskull is my "lead" shamen, by the fact he's my first and has the biggest head dress. He was originally my Mordheim shamen and has the body of the old style plastic beastmen gors from the combo beastmen/ ungor kit. His style was the "base" for all my other shamen.

The other two are from the newer updated gor kit. One is inspired by the "acid blood" mordheim spell from the chaos lore, stating the mage cuts his palm and a gout of steaming gore hits his enemies. I figure that the beast magics are heavily influenced by blood letting and, so I modelled his with his palm cut and a bloodied knife, mid chant. I gave him a greenstuff mask which, to be honest, I'm not 100% happy with.



The final one I threw together yesterday. I started influenced by the shamen picture where a mage is infront of a huge flame. Well, after a wee bit of playing, my final model was totally different. He's marching forward, again with an open hand (the best way, apart from pointing, to signify a magic caster!) mid cantrip, with his bray staff pointing forward at his enemy.




I've put him slightly forward on his base to make him  stand out when he's in the herd. He still needs some greenstuffing...basing...painting...playing games with...but other than that he's done!

Saturday, 31 December 2011

The Ironshod - a WIP besticentigor

Hoihoihoi, how are we all doing? This is a little something I put together earlier today. He's not finished yet, but he's nearly complete.

Anyway, some of you may have noticed, I like to go abit nuts when it comes to modelling. This idea was floating around when I first started thinking about my plastic centigors and I began looking at chaos horses.

I really like the chaos knight steeds, their barding looks so feral and chaotic. However, centigors only get a 4+ save and the huge hulking knight mounts are a bit too powerful. But I still wanted to give him a go, so I decided to make him as a unit filler for my bestigors.

My original idea was a complicated one. Originally the centigor was going to have a bestigor rider, and a chain to his mouth. I was going to say the bestigor had bested the centigor and had him under his control. I had several permutations on this idea (the centigor was protecting a magic weapon that the bestigor had, so followed him around; He was possessed by a bloodletter who was etherically on his back tormenting him, riding him around etc) but, in the end, I just left him as a centigor in huge armour. Why? Well, he's a unit filler - the whole point is to represent 4 figures in one base - adding a rider means the unit filler's efficiency is reduced by one! Plus, centigors don't like being ridden much, and cutting the legs on a second bestigor would just be an addition ball ache.

So, I cut a bestigor diagonally between the thigh and stomach armour. This left a triangle in the groin which fit in the neck hole of the steed. I put an ork shoulder pad on the saddle to protect the upper torso's back. I put the spare marauder shields on the horse's flanks to add more bulk. I used the Gor command arm and head, to add a bit of individuality to the centigor from the rank and file bestigors.

Here he is, I'm quite please with him. I wanted to use as little greenstuff as possible - I'm good at fur, but crap at armour and chainmail!






I put him diagonally on his base, to maximise his footprint. I imagine the other bestigors would give him some person space. He's got a gap on the left that needs covering, but other than that he's pretty complete. His body looks quite far back, but the armour of the horse sticks out quite a way and the upper body is actually in line with the front of the horse and his legs.

So, let me know what you think! Have a happy new year!!

Tuesday, 6 December 2011

Karniforex - Doombull WIP

Ok, well I've been teasing you all with this for a few days, so I'll just throw this out for you all now.













My Doombull Karniforex the Butcher (I may rework that name...) is a mad afternoon's work. The name's wordplay of carnifex (latin for butcher), which is both fitting for a 12foot slab of pure meat with a huge chopping blade but also because of the source of his hooven feet - originally from the tyranid carnifex kit. I wanted to make him stand out to normal minotaurs so I thought adding some large hooves would increase is height. After a bit of a play I realised I could get a quite fluid movement by putting both hooves on slightly differently on each foot. I greenstuffed fur to mimic the appearance of the rank and file gors, and also to help mask the ankles to make the hooves look more natural and less tyranidy.

The blade is from the daemon prince kit, as is the huge shoulder plate. I'm usually not a fan of space marine shoulder pads on fantasy models, but this one is just chaosy enough to pull it off. I've added an empire shield from the giant kit on his thigh, and gone for an entirely armoured left flank like a gladiator - his left side takes all the firepower whilst the right side is free to do all kinds of chopping! The shoulder armour also has a nice groove for his horn to go into - very ergonomic!

I didn't want to go made with this model's extra bits. I did add a spawn tail to make him looked extra blessed and represent gifts of chaos - and also to mask the huge gap between the two torso pieces, which was unfortunately leaving a huge chasm in his butt crack.

The base is from lelith hesperax - it helped elevate the model slightly and show off more of him front, otherwise on a flat surface he'd have looked like he was sprinting with his head down, charging for a gore. Although really cool, the model would stand out better with a visible face

A few ideas didn't make the grade - plastic chain on his nose ring, a huge tongue hanging out the side of his mouth, spikes sticking out of it's back with a fur coat of greenstuff fur. I decided to just leave him as it - simple is best! The more I add to him the sillier he may look - and I'm quite pleased with how he looks.

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